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Autodesk® HumanIK® animation middleware is a runtime solution for creating believable, interactive character animation for games. The software's full body inverse kinematics (FBIK) system enables characters to interact realistically with their environment and other characters. Characters place their feet properly, climb walls, pick up weapons and objects, even when the game environment changes. HumanIK helps free animators from producing large libraries of animation, saving time for more creative challenges. Cushman Ce-31a Manual more.
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